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3D Generalist
Electronic Arts
Orlando, FL
Category
Software Engineering
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Job Description
3D Art Generalist at EA SPORTS in Orlando, FL. Collaborate with internal and external teams to deliver high-quality 3D assets and gameplay experiences. 3+ years of experience in 3D asset creation, proficient in Maya, Zbrush, Substance Painter, and Houdini.
Requirements
3 or more years of production experience with 3d asset creation
Proficient high fidelity modeling skills in Maya or similar
Able to paint photorealistic surfaces using Zbrush and Substance Painter
Well versed in assessing scope, making recommendations, and providing solid estimates
Able to develop new workflows and processes that improve quality and efficiency
Experience engaging with external developers through documentation, instruction, and coordinated reviews
Benefits
Vacation (3 weeks per year to start)
10 days per year of sick time
Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child
Extended health/dental/vision coverage
Life insurance
Disability insurance
Retirement plan
Bonus and equity (certain roles)
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