Combat Designer (Remote - US)

Jobgether
United States, US
Category Design
Job Description
Jobgether is seeking a Combat Designer to develop engaging combat systems for single-player game experiences. The role involves designing, implementing, and iterating on gameplay features, collaborating with programming, art, and design teams, and testing the game's quality. It requires a blend of technical scripting, visual design, and gameplay implementation to deliver immersive experiences.

Requirements

  • Intermediate knowledge of level editing tools and scripting in Unreal Engine, Unity, or similar editors.
  • Experience with 3D modeling programs such as Maya; familiarity with Houdini is a plus.
  • Experience with technical scripting (Blueprints, Python, or similar) and hands-on gameplay implementation.
  • Proficiency with Adobe Illustrator and Microsoft Office Suite.
  • Strong interpersonal and communication skills.

Benefits

  • Competitive hourly pay
  • Access to health benefits
  • Opportunity to work on innovative projects
  • Exposure to cutting-edge technologies
  • Flexible contract-based role
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