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Combat Designer (Remote - US)
Jobgether
United States, US
Category
Design
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Job Description
Jobgether is seeking a Combat Designer to develop engaging combat systems for single-player game experiences. The role involves designing, implementing, and iterating on gameplay features, collaborating with programming, art, and design teams, and testing the game's quality. It requires a blend of technical scripting, visual design, and gameplay implementation to deliver immersive experiences.
Requirements
Intermediate knowledge of level editing tools and scripting in Unreal Engine, Unity, or similar editors.
Experience with 3D modeling programs such as Maya; familiarity with Houdini is a plus.
Experience with technical scripting (Blueprints, Python, or similar) and hands-on gameplay implementation.
Proficiency with Adobe Illustrator and Microsoft Office Suite.
Strong interpersonal and communication skills.
Benefits
Competitive hourly pay
Access to health benefits
Opportunity to work on innovative projects
Exposure to cutting-edge technologies
Flexible contract-based role
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