Role OverviewWe are building a diverse and skilled pool of engineering talent in São Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges.
What You Will Do
Depending on your area of expertise, you may design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture, or contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery.
Why It Might Be a Fit
We are looking for engineers with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services, who are passionate about games, scalable systems, and collaborative development.
Requirements
- 3 or more years of professional experience in engineering roles in games or related tech fields
- Shipped at least one title on PC, console, mobile, or VR/AR
- Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
- Proficiency in C++, C#, Python, or equivalent languages
- Hands-on experience with Unity, Unreal Engine, or proprietary engines
- Familiarity with source control, debugging tools, performance profiling, and agile workflows
- Comfortable working in cross-functional teams with artists, designers, and producers
- Clear written and verbal communication for documenting and sharing technical solutions
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