Role OverviewWe are building a diverse and skilled pool of engineering talent in São Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges.
What You Will Do
Depending on your area of expertise, you may design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture, or contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery.
Why It Might Be a Fit
We encourage all qualified engineers to apply regardless of specialization, and we regularly review this pool when staffing new or ongoing projects.
Requirements
- 3 or more years of professional experience in engineering roles in games or related tech fields
- Shipped at least one title on PC, console, mobile, or VR/AR
- Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
- Proficiency in C++, C#, Python, or equivalent languages
- Hands-on experience with Unity, Unreal Engine, or proprietary engines
- Familiarity with source control, debugging tools, performance profiling, and agile workflows
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