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Gameplay Engineer (AI) (Remote - US)
Jobgether
United States, US
Category
Software Engineering
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Job Description
This role is seeking a skilled and motivated Gameplay Engineer (AI) specializing in AI to create engaging and dynamic experiences for players. Responsibilities include developing and maintaining NPC AI systems, implementing gameplay features, and collaborating with designers and other engineers. The position offers the opportunity to contribute to architecture decisions, optimize performance, and maintain high-quality code, with a strong emphasis on communication and problem-solving. This is a collaborative, iterative environment on diverse gameplay challenges.
Requirements
3+ years of engineering experience using Unreal Engine.
Proficiency in C++ programming, debugging, and performance optimization.
Strong understanding of Unreal Engine internals, multi-threading, and templates.
Excellent problem-solving skills and ability to translate ideas into concrete implementations.
Effective communication and teamwork skills to collaborate with designers, artists, and engineers.
Self-motivated, passionate about games, and committed to high-quality AI systems.
Benefits
Remote work flexibility within the United States.
Opportunity to work on high-profile, innovative game projects.
Collaborative, creative, and inclusive work environment.
Professional development and career growth opportunities.
Competitive compensation and recognition for contributions.
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