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GPU Performance Modeling Driver Engineer
Apple
Austin, TX
Category
Software Engineering
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Job Description
This role is part of the Platform Architecture GPU Modeling team, focused on defining and tuning Apple's future GPU architectures. The role involves building, maintaining, and optimizing C++ code for a GPU model, integrating Metal APIs, and implementing custom driver stacks to interact with modern workloads. Collaboration with experienced architects and teams is essential.
Requirements
Bachelor's degree
Software skills and proficiency in C++
GPU driver implementation experience
Graphics API familiarity with Metal, DirectX, Vulkan, OpenGL
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Employer
Apple
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