Lead Systems Designer – Player Progression & Reward Systems (Apex Legends)

Electronic Arts
Madison, CA
Job Description
Role Overview

Respawn Entertainment is looking for a passionate and experienced Lead Systems Designer to shape and evolve the player progression and reward ecosystems of Apex Legends. In this role, you will help define experiences that motivate, delight, and retain players throughout their journey in the Apex Games - balancing fun, fairness, and long-term engagement in a live service context.

What You Will Do

Own the design and iteration of player progression and reward systems, including leveling, challenges, and long-term engagement loops. Create high-level documentation that clarifies the vision and goals of various systems and how they interact with other parts of the game.

Why It Might Be a Fit

10+ years of systems design experience on live service games, with demonstrable work on progression and/or reward systems. Strong collaboration skills and experience communicating design intent to cross-disciplinary teams.

Requirements

  • 10+ years of systems design experience on live service games
  • demonstrable work on progression and/or reward systems
  • strong collaboration skills
  • experience communicating design intent to cross-disciplinary teams

Benefits

  • paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • medical/dental/vision insurance
  • life insurance
  • disability insurance
  • 401(k)
  • vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child
  • extended health/dental/vision coverage
  • life insurance
  • disability insurance
  • retirement plan
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