Role OverviewAs a Principal Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. You will develop engine code that performs well for all user-created games on the Roblox platform and build the core systems and data structures used in the Roblox engine.
What You Will Do
Develop engine code that performs well for all user-created games on the Roblox platform, build the core systems and data structures used in the Roblox engine, take ownership of projects throughout their full lifecycles, and execute code that performs well on all the devices Roblox supports.
Why It Might Be a Fit
You have experience developing outstanding systems-level C++ programming, have experience working on game engine internals, and have responsibility for building and maintaining systems that work optimally. You also have a curiosity to learn and stay up-to-date on technology developments.
Requirements
- Experience developing outstanding systems-level C++ programming
- Experience working on game engine internals
- Responsibility for building and maintaining systems that work optimally
- Curiosity to learn and stay up-to-date on technology developments
Benefits
- Equity compensation
- Benefits as described on this page
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