Rendering Software Engineer Intern

Electronic Arts
Orlando, FL
Job Description
Role Overview

Join Electronic Arts as a software engineer intern to develop bug fixes, game changes, and new features into our games. You will report to Producers, Development Directors, and Technical Leads. Our teams build meaningful relationships with hundreds of millions of players around the world who love our games.

What You Will Do

Lead the development of bug fixes, game changes, and new features into our games.

Why It Might Be a Fit

We value adaptability, resilience, creativity, and curiosity. We empower you to do great work and pursue opportunities for growth.

Requirements

  • pursuing a Bachelor's degree in a related field with a graduation date of May 2027 or after
  • working knowledge of C++ programming language
  • knowledge of shaders, visual effects, image quality, and rendering
  • knowledge of object-oriented design and implementation

Benefits

  • healthcare coverage
  • mental well-being support
  • retirement savings
  • paid time off
  • family leaves
  • complimentary games
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