Role OverviewWe're looking for a Senior Generalist Artist to join our team, working across our established titles and new game projects. This is a hands-on role for a versatile artist who is equally comfortable working across 3D and 2D, implementing their work in Unity, and shaping the visual direction of a game.
What You Will Do
Create, iterate and implement 2D/3D/UI assets, animations and VFX in Unity for mobile games. Help establish and maintain the visual style of new game concepts.
Why It Might Be a Fit
A highly hands-on and creative role with a lot of freedom, ownership and autonomy. The chance to work across 3D, 2D and Unity rather than being limited to one area of art.
Requirements
- Strong experience in both 3D and 2D game art
- Hands-on experience implementing art assets in Unity
- Good understanding of mobile optimization and performance considerations
- Strong understanding of composition, readability and visual hierarchy
- Experience working on mobile games; Hybrid Casual, Casual or Hypercasual experience would be a plus
- Experience with AI tools in the creative workflow or a strong willingness to explore and adopt new AI tools
- Experience taking games or game features from prototype to production; shipped games would be a plus
- A strong hands-on approach — you enjoy creating and iterating yourself, rather than focusing only on art direction or management
- Ability to work independently, take ownership and make decisions in an environment with a high degree of autonomy
- A fast iteration and prototyping mindset
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