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Senior Rendering Software Engineer - (Apex Legends)
Electronic Arts
Los Angeles, CA
Category
Software Engineering
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Job Description
Work on the full rendering tech stack, develop and optimize rendering features and tools, collaborate with stakeholders to deliver high-performance visuals.
Requirements
Local to Vancouver or LA, or willing to relocate
Expert technical experience in C++, shaders, graphics APIs, graphics debugging tools
Strong understanding of the graphics rendering pipeline
Expertise in several of: shader performance; material artist workflows; lighting; particle systems; post processing; volumetrics; occlusion culling and gpu-driven rendering; low level graphics API abstraction; tools and engine architecture; environment rendering; character rendering; GPU optimization; CPU optimization
Excellent 3D math skills
Comfortable in a mature codebase
Console programming experience
5+ years experience in games programming
Humble, open-mindedness; welcoming of discussion and feedback
Benefits
Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k)
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