Role OverviewAs a Senior Network Transport Engineer, you will help ensure the communication of the game state to all players, working on a powerful user-space network stack and a very large multithreaded distributed system. You will work in all areas of the game platform to achieve real-time communication of every part of Roblox.
What You Will Do
Work on a powerful user-space network stack, solve problems related to scale, performance, latency, and throughput in client/server environments, and work on a very large multithreaded distributed system that connects millions of users worldwide.
Why It Might Be a Fit
You will be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Requirements
- 7+ years of experience with Game networking coming from a Game Engine/Studio
- Deep understanding of Network Stack with a passion for working with open source
- Strong systems-level C++ programming experience
- Experience with Linux networking, QoS, Congestion Control Algorithms
- Understanding of what happens on the operating systems level when certain code is completed
Benefits
- Annual Salary Range: $243,290—$295,250 USD
- Equity compensation
- Benefits as described on this page
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