Software Engineer, Engine Productivity

Roblox
Any Location, CA
Job Description
Role Overview

As a Software Engineer on the Engine Productivity team, you will build and maintain the test infrastructure that keeps Roblox's engine code healthy. This work is becoming mission-critical as AI-assisted development dramatically increases the volume of code being generated.

What You Will Do

You will own and evolve the code-coverage reporting pipeline, build out additional diagnostics and reporting pipelines, maintain the unit-test harness across platforms, and maintain the ReferenceClient.

Why It Might Be a Fit

You will have the opportunity to shape the future of human interaction, solve unique technical challenges at scale, and help create safer, more civil shared experiences for everyone.

Requirements

  • 1–3 years of experience building software systems
  • Strong coding fundamentals in C/C++
  • Genuine interest in debugging and program internals
  • Conceptual familiarity with build configurations
  • Strong data sense
  • A track record of driving cross-org / cross-team initiatives to completion

Benefits

  • equity compensation
  • benefits
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