Role OverviewAs a Software Engineer on the Engine Productivity team, you will build and maintain the test infrastructure that keeps Roblox's engine code healthy. This work is becoming mission-critical as AI-assisted development dramatically increases the volume of code being generated.
What You Will Do
You will own and evolve the code-coverage reporting pipeline, build out additional diagnostics and reporting pipelines, maintain the unit-test harness across platforms, and maintain the ReferenceClient.
Why It Might Be a Fit
You will have the opportunity to shape the future of human interaction, solve unique technical challenges at scale, and help create safer, more civil shared experiences for everyone.
Requirements
- 1–3 years of experience building software systems
- Strong coding fundamentals in C/C++
- Genuine interest in debugging and program internals
- Conceptual familiarity with build configurations
- Strong data sense
- A track record of driving cross-org / cross-team initiatives to completion
Benefits
- equity compensation
- benefits
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