Software Engineer-Rendering/Engine - (Star Wars Jedi)

Electronic Arts
Athens, CA
Job Description
Role Overview

We're looking for a Software Engineer to join the Jedi team in creating a best-in-class experience for our players. On the Jedi Engineering team, we believe in individual ownership of features, close collaboration with other departments, and prioritizing the player experience.

What You Will Do

Cross the boundaries from low-level engine/rendering features up to player-facing UX to ensure a high quality and customizable experience across a wide variety of hardware configurations, especially within the PC ecosystem. Analyze and fix performance bottlenecks, both in the game runtime environment and in development tools.

Why It Might Be a Fit

Ideally, you'll have 5+ years' experience in the games industry working as an engineer in areas such as platform support, hardware configuration, peripherals, performance, etc. Proficiency in C++. Strong analytical and problem-solving skills, with the ability to diagnose and resolve complex issues.

Requirements

  • 5+ years' experience in the games industry working as an engineer in areas such as platform support, hardware configuration, peripherals, performance, etc.
  • Proficiency in C++
  • Strong analytical and problem-solving skills, with the ability to diagnose and resolve complex issues

Benefits

  • Paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k)
  • Bonus and equity
  • Vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan
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