Role OverviewGunfire Games is seeking a Temporary Environment Artist to help create incredible and breathtaking environments for our upcoming titles. The ideal candidate has a deep understanding of texture creation, shape language, and world-building. Required to be a self-starter, must be motivated and willing to work with minimal supervision.
What You Will Do
Create high-quality 3D art assets, understand game design and technical requirements, adapt to style and technique, implement feedback, maintain communication, estimate tasks, and deliver on time.
Why It Might Be a Fit
You have 1+ years of professional art experience in game development, proficiency with Unreal Engine, Substance Painter, Zbrush, and 3ds Max, strong modeling and texturing skills, and expertise in world- and level-building.
Requirements
- 1+ years of professional art experience in game development
- Proficiency with Unreal Engine, Substance Painter, Zbrush, and 3ds Max
- Strong modeling and texturing skills
- Expertise in world- and level-building
- Physically based in the U.S. and legally able to work without employer sponsorship for an indefinite period of time
Benefits
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