Temporary Environment Artist

Gunfire Games
Austin, TX
Category Design
Remote
Job Description
Role Overview

Gunfire Games is seeking a Temporary Environment Artist to help create incredible and breathtaking environments for our upcoming titles. The ideal candidate has a deep understanding of texture creation, shape language, and world-building. Required to be a self-starter, must be motivated and willing to work with minimal supervision.

What You Will Do

Create high-quality 3D art assets, understand game design and technical requirements, adapt to style and technique, implement feedback, maintain communication, estimate tasks, and deliver on time.

Why It Might Be a Fit

You have 1+ years of professional art experience in game development, proficiency with Unreal Engine, Substance Painter, Zbrush, and 3ds Max, strong modeling and texturing skills, and expertise in world- and level-building.

Requirements

  • 1+ years of professional art experience in game development
  • Proficiency with Unreal Engine, Substance Painter, Zbrush, and 3ds Max
  • Strong modeling and texturing skills
  • Expertise in world- and level-building
  • Physically based in the U.S. and legally able to work without employer sponsorship for an indefinite period of time

Benefits

  • Medical coverage
]]>